This version swaps the flat playfield for a real rectangular prism. Pieces slide across the whole floor plane,
rotate on a horizontal spin axis and a vertical tilt axis, and a clear only happens when you fill an entire floor layer.
Score0
Layer clears stack fast.
Level1
Gravity: relaxed
Layers0
Fill every tile on a floor.
NextNode
Goal
Lock polycubes into a 5x5 floor. When every tile in one level is filled, that whole floor disappears.