Drag to orbit the harbor, then tap the glowing Dock Lantern to begin.
Clarity0
Calm0
Connection0
Courage0
Controls
Tap a glowing hotspot in the world, or use the shortcut buttons.
Morrow
The fog does not mean you are doing anything wrong. We can go one lantern at a time.
Interactive 3D prototype
Walk Into the Harbor
This is a browser-based 3D chapter slice. You can orbit a low-poly harbor, tap story lanterns in the scene, and move through the first emotional skill: noticing that mixed messages can create mixed feelings.
The content stays child-centered. No parent is framed as the villain. The goal is emotional clarity, not blame.